Habitus as a subject matrix of a social game
نویسندگان
چکیده
The vital functions of modern human take place in the conditions postmodern influence informative society. On a gamification background social processes, to availability impressions various orientation and highly emotional force, wide variantness reference-points brindle obtrusive repetition influences become main signs such influence. It results supersaturating cultural space different models, roles standards. Also actualize probability ecological destabilization, imposing artificial role motive inheritance erroneous A loss can result it by identity, development depersonalization, panopticonization practices, distortion democratic public principles. At same time practice, which are based on models co-operative functions, show benefit stipulate existential success. Such success is determined quality mastering translation subject purchased during life – standards interaction, have game genesis, organization maintenance. In habitus formed develops fundamental mental individual education comes forward as 1) universal, matrix, general psychodynamic structure subject, 2) psychological basis individual, productive investigation socialization, interiorization roles, referential 3) matrix dynamics co-operation 4) model does possible analysis internal world activity behavior, 5) attributive systems genesis component personality human. from moment his birth constantly center architecture functional system During subjects primary central integral component, universal acceptor action all situations perfected strengthens programmatic participation. takes accordance with cycle Situation/Role-game motivation/Role-game action/Post-reflection suitable for ontogenetic branching person. meaning significance that this concept able dynamic center, sets direction rhythm subject’apos;s life, manages socialization development.
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ژورنال
عنوان ژورنال: ?????????? ? ???????????
سال: 2023
ISSN: ['2410-3527', '2226-4078']
DOI: https://doi.org/10.35774/pis2023.01.079